ALFRED LÖFVING

LEVEL DESIGNER & SCRIPTER


 

 

Genre: Top-down shooter

Role: Level designer & World scripter

Tools: Crackshell's in-house editor

Production time: 12 weeks

 

 

Description

 

Vacation on Crab Island is a level I designed for Serious Sam's Bogus Detour (released June 20th 2017) during an internship at Crackshell. The game is fast-paced, hectic, and full of secrets, so I wanted to make Crab Island as complete as possible in all three areas. It features hordes of different enemies, tons of exploration, and even puzzles.

 

The level takes place on a tropical island Sam visits for vacation, where he is surprised to discover it is actually dominated by an army of the main villain Mental's troops. It starts of with a brief linear segment that quickly unfolds into an open island to explore and is meant to challenge players of higher skill levels with some experience playing the game.

 

The player is prompted by on-screen messages and hints of where to head next. They also have access to a map of the level progression in the TAB menu. Some in-game information, hints, and icons are not showed in the editor screenshots below, such as the fact that the blue keycard is carried by an enemy in the northern arena (see picture no. 7).

 

 

Video walkthrough

Picture walkthrough